Research in all aspects of graphics
Achievements

Research in all aspects of graphics

Petros Faloutsos is professor at the Department of Electrical Engineering and Computer Science of York University, one of the leading academic research departments in Canada. His research is focused on Computer graphics on autonomous agents for computer games and virtual world applications, motion control, facial animation, interactive graphics and games on mobile devices, micro-processor architectures for accelerating virtual world applications, real-time photorealistic rendering and medical robotics and visualization.

P. Faloutsos was born on May 26th 1970. He received his BA in the Department of Electrical and Computer Engineering of the National Technical University of Athens in 1993. He completed his M.Sc. in the Departmentof Computer Science of the University of Toronto in Canada and earned his Ph.D. from the same university with the thesis: “Composable Controllers For Physics-based Character Animation” in 2002.

For the period 1992-1993 he worked as software engineer at Intrasoft SA. There he designed and implemented a graphical visualization of a telemedecine session, running on ATM broadband network infrastructure. From 1996 until 1998 he was part time system administrator at the University of Toronto and for the year of 1998 he was the lead graphic-engine developer at Zoesis Inc. in Boston, where he implemented a commercial quality graphics engine for a large project involving the animation of believable autonomous agents.
In 1999, he and his two brothers, Michalis Faloutsos and Christos Faloutsos, co-authored one of the top-20 most cited papers of 1999: “On power-law relationships of the Internet topology” and was known widely as the “Three Faloutsos Paper”.

P. Faloutsos, as a faculty member of the University of California (UCLA), founded in 2002 the first computer graphics lab at UCLA and named it M.A.Gix (Modeling Animation and GrafIX). There heperformed state of the art research in all aspects of graphics, focusing on virtual actors, virtual reality, physics-based animation and motor control. He served as the lab’s director until 2011.

P. Faloutsos has received the 2001 BEST PAPER award for his paper “The Virtual Stuntman: Dynamic Characters with a Repertoire of Autonomous Motor Skills” published in Computers & Graphics by Elsevier and the Okawa Foundation Research Grant in 2002.
Petros Faloutsos is a member of the Editorial Board of the Journal of The Visual Computer and has served as a Program Co-Chair for the ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2005and for the Motion In Games Conference 2011. He is also a member of the ACM and the Technical Chamber of Greece.

COMMENTS

  Comments: 1

  1. Κώστας Φαλούτσος Ευαγ.

    Αξιοθαύμαστη επιστημονική πορεία!! Χαίρομαι ιδιαίτερα και είμαι πολύ υπερήφανος για σένα, αλλά και για τον Χρήστο και τον Μιχάλη!! Βέβαια δεν προσθέτω κάτι με το αυτονόητο! Πάντα υγιής και δυνατός για να κατακτάς και νέες ψηλότερες κορυφές της επιστήμης σου!!!


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